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Unreleased Projects

A collection of some experimental prototypes and technical tests — my game-dev lab. These videos capture mechanics, systems, and engine experiments from my learning journey.

Prototype
UnityUnity

Football Soccer Game

Unity prototype exploring basic ball physics, player control, and match-style interactions.

UnitySportsPhysicsTest
Prototype
GodotGodot

Car Controller (Multiple Cameras)

Vehicle controller prototype with multiple camera modes and camera switching behavior.

GodotVehicleCamerasTest
Prototype
GodotGodot

FPS Game

First-person prototype exploring player movement, aiming, and core FPS interaction.

GodotFPSGameplayTest
Prototype
GodotGodot

Tiny Knight

Tutorial-based prototype built while following the Brackeys Godot series (movement and combat fundamentals).

GodotTutorialPlatformerPrototype
Prototype
GodotGodot

Global Illumination

Godot rendering experiment focused on real-time global illumination and lighting behavior.

GodotRenderingLightingTest
Prototype
UnityUnity

Third-Person Shooter Game

Unity third-person shooter prototype focused on movement, camera follow, and shooting feel.

UnityTPSCombatTest
Prototype
UnityUnity

Action Platform Game

Unity action-platformer prototype exploring jumping, attacks, and responsive character control.

UnityPlatformerActionTest
Prototype
UnityUnity

Open World Game

Unity open-world exploration prototype testing traversal, scale, and environment setup.

UnityOpen WorldExplorationTest

Interested in My Work?

I'm actively seeking opportunities in game development. Let's connect and discuss how I can contribute to your team.