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Lab

A collection of some experimental prototypes and technical tests from my game-dev lab. These videos capture mechanics, systems, and engine experiments from my learning journey.

Prototype
Unreal Engine 5Unreal Engine 5

Resident Evil Clone (UE5 Test)

A quick Unreal Engine 5 test inspired by Resident Evil, combining Resident Horror V1 template with the Downtown Alley scene and ray tracing to study horror gameplay and visuals for Alone at the Fast Food.

Unreal Engine 5HorrorRay TracingResident Evil InspiredTest
Prototype
UnityUnity

Football Soccer Game

Unity prototype exploring basic ball physics, player control, and match-style interactions.

UnitySportsPhysicsTest
Prototype
GodotGodot

Car Controller (Multiple Cameras)

Vehicle controller prototype with multiple camera modes and camera switching behavior.

GodotVehicleCamerasTest
Prototype
GodotGodot

FPS Game

First-person prototype exploring player movement, aiming, and core FPS interaction.

GodotFPSGameplayTest
Prototype
GodotGodot

Tiny Knight

Tutorial-based prototype built while following the Brackeys Godot series (movement and combat fundamentals).

GodotTutorialPlatformerPrototype
Prototype
GodotGodot

Global Illumination

Godot rendering experiment focused on real-time global illumination and lighting behavior.

GodotRenderingLightingTest
Prototype
UnityUnity

Third-Person Shooter Game

Unity third-person shooter prototype focused on movement, camera follow, and shooting feel.

UnityTPSCombatTest
Prototype
UnityUnity

Action Platform Game

Unity action-platformer prototype exploring jumping, attacks, and responsive character control.

UnityPlatformerActionTest
Prototype
UnityUnity

Open World Game

Unity open-world exploration prototype testing traversal, scale, and environment setup.

UnityOpen WorldExplorationTest

Interested in My Work?

I'm actively seeking opportunities in game development. Let's connect and discuss how I can contribute to your team.